What they share
Both are complete 50-card decks plus a 10-card Soul Deck, legal and balanced for learning. Same release date (07/30/2026) and same job: getting you playing within minutes.
ETD01 Red・Blue: pressure and answers
The Red・Blue plan leans on hard-hitting Pals and tools to answer the opponent: it is the deck that best teaches Damage Checks and managing tricks with saved souls. If you like dictating the pace, start here.
ETD02 Green・Purple: base and synergies
Green・Purple exploits Structures and Assign: it builds an economic engine, works with the work suitabilities and wins long games. If you enjoy assembling a machine turn after turn, this is your deck.
What if I can't decide?
Both improve with EBP01 cards and neither is a wrong purchase. If you can, try both at a Demo Caravan stop (tcg/events.html) or with a friend before choosing, and check each set's page at tcg/sets.html.