Palworld Official Card Game · EBP01 · EBP01-018
Alarm Bell
ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).

Card facts
- Card number
- EBP01-018
- Unique record ID
- 106
- Set
- EBP01
- Card type
- Structure
- Rarity
- C
- Color
- Red
- Cost
- 3
- Power
- 1100
- Parallel
- No
Card text
ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).
At the ring of the bell, Pals rise as one, weapons in hand.
Official rulings
No card-specific FAQ ruling is attached to this record.
More cards from EBP01
- Jormuntide Ignis – Savage Lava DragonEBP01-001 · RR
- Jormuntide Ignis – Savage Lava DragonEBP01-001OSR · OSR
- Jormuntide Ignis – Savage Lava DragonEBP01-001SSP · SSP
- Suzaku – Hellfire WingsEBP01-002 · RR
- Suzaku – Hellfire WingsEBP01-002OSR · OSR
- Suzaku – Hellfire WingsEBP01-002SP · SP
- Gobfin Ignis – Blazing HotheadEBP01-003 · R
- Gobfin Ignis – Blazing HotheadEBP01-003SR · SR
Source and identity
Card data and artwork references were retrieved from the English Palworld Official Card Game source on 2026-07-29. Record ID 106 is included in this URL model so duplicate printed numbers remain unambiguous.