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Palworld Official Card Game · EBP01 · EBP01-018

Alarm Bell

ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).

CStructureRedStandard printing
Alarm Bell EBP01-018 Palworld TCG card

Card facts

Card number
EBP01-018
Unique record ID
106
Set
EBP01
Card type
Structure
Rarity
C
Color
Red
Cost
3
Power
1100
Parallel
No

Card text

ACT@1Turn@[①, assign 1 Pal] Stand all Pals assigned this turn. Until end of turn, your Pals cannot be assigned, and must attack as much as possible (Includes Pals deployed after activating this ability).

At the ring of the bell, Pals rise as one, weapons in hand.

Official rulings

No card-specific FAQ ruling is attached to this record.

More cards from EBP01

Source and identity

Card data and artwork references were retrieved from the English Palworld Official Card Game source on 2026-07-29. Record ID 106 is included in this URL model so duplicate printed numbers remain unambiguous.